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EPC2022 Shape & Destroy
CONTROL: Lessons in Procedural Destruction – GDC 2020
Creating Reactive Environments in CONTROL: GDC2020 – Houdini HIVE
Creating VFX for Games – Animago Conference 2019
Dancing Groot and Exploding Spaceships – Creating VFX in GotG:Vol2
Creating Millions of Bats for Dracula Untold: FMX2015